Created by the Grow Company (Better known as Groco), this innovative simulation gives uses a glimpse into what farming was really like back in the far-off 2000's. Be thankful that farmers no longer have to struggle against unruly, wild crops now that Groco has revolutionized the world with their genetically modified superfoods!

Controls:

  • Click and drag mouse to interact with pretty much everything.
  • Escape to pause the game.

Development log

Comments

Log in with itch.io to leave a comment.

Well, I am playing now and didn't find any bugs! Really lovely art. Game's a bit too easy imo, but I get it. This is a game jam. You could take this and do some really good enhancements to it.


Great work!

Glad to hear it! Yeah there were a few pretty bad bugs that I missed in the initial submission- which it seems like I (at least mostly) fixed after the fact. Agree that the game is too easy, I tend to lean that way for game jams so that more people see more of the content, although it's debatable how well that actually works lol.

Thanks for playing!

Realy good BUT SUPER BUGGY, love art style and game play is pretty decent but soooooooooo meny bugs please fix them.starting with acidently hitting the end turn while in shop.

Gah, that's definitely a bad one to miss lol. I usually do a patch after the jam period ends to fix any egregious bugs that pop up during voting (Like that one).

Did the bug(s) mentioned in your other comment happen after accidentally hitting the end turn button? Or at a different point? If it was the latter, do you remember what you did right before getting those bugs?

Regardless, thank you for playing!

Both during and after sometimes on refresh of page to fix some others arises, jams tend to bring out the worst bugs. do hope to see a full post jam version not just bug fixes.

completly broke on me dealing blank cards and skipping seasons

(+1)

It's got a few bugs but otherwise a genuinely incredible game, especially for a game jam.

Thanks for playing! Let me know about any particularly bad bugs, and I'll try to get them fixed after the voting period ends.

(+1)

clicking the deck repeatedly caused the cards to bugs out and not flip over when you draw them and occasionally I was able to hit end turn while in the shop which caused a lot of issues.

Aha, I see. The second bug I knew about as another player brought it up- but I was trying to figure out how people were getting blank cards to be dealt. Looks like the two are related- thanks for letting me know!