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Submission to Godot Wild Jam #56
Monstro Burger
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Devlog
Fixed crashing issue on level load/restart
May 06, 2023
by
LittleBeardMan
I finally fixed the issue that was causing the game to crash sometimes when starting a new level or restarting the current one. Turns out that if you use get_tree().create_tween() to tween a property...
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Post Jam updates
April 28, 2023
by
LittleBeardMan
I don't usually do this for Jam games, but I fixed a few of the more egregious errors that people had brought up during the Jam: Fixed the issue where a not serving a customer fast enough would soft-l...
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